Wednesday, 6 June 2018

Week 3 - Wednesday: Tutorial 2

Based on the feedback that I received from my tutorial session this week, I have tried to improve my online portfolio by making it easy for potential employers to navigate. I realise that before it wasn't obvious as to which project was using real-time graphics and which ones were pre-rendered. I have added icons to my project thumbnails to make things a little less confusing:

My updated Artstation portfolio.

I am going to be applying for jobs this month and I want to ensure that my online portfolio is ready. Based on other feedback I will be adding some more pieces that show off individual assets. Similar to artists like Joseph Hobbs, who was a student last year. He has included some pieces on his Artstation page that showcase individual high quality assets.

 Joseph's portfolio has a strong presence of high quality assets that show he can create game ready props as well as environments.

I feel that if I include these in my portfolio as well it will show that I can model props that adhere to industry practice, something that my current portfolio isn't doing at the moment.

JOSEPH, H. (2018) Artstation - Joseph Hobbs. [Online] Available from: https://www.artstation.com/jlhgameart [Accessed: 06/06/2018]

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