Monday, 11 June 2018

Week 4 - Monday: Project Management Review

At the start of week 4 I have got several assets created for my environment such as my grandfather clock and fireplace. Now I would like to complete the interiors that house them. My schedule has only given me a week left to do the remaining environment modelling, and I now realise that I was being over optimistic to think that I would have most of the environment completed by this stage.

 My chart with only a week left  to model the environment!

I definitely miscalculated the time it would take to model the environment, and so far I have found that I have been doing other tasks alongside the environment modelling phase. I am going to reorganise this schedule as I think isolating the different activities does not reflect how I work. I have noticed myself switching between activities quite frequently and I think this has proved beneficial so far because I have started using Unreal Engine much earlier than I would have if I had stuck to my original plan. Because of this I was able to innovate my production pipeline and speed up my texture creation process amongst other things. I also think it is refreshing to be able to switch to a different assignment when one task becomes too repetitive. This has given me a fresh perspective on my project as I am not looking at it purely in 3DS Max but across a range of programs from Unreal Engine to Substance Painter.

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