I've been considering where the best place to distribute my project online will be. My main platform will be Artstation as this gives me plenty of options in how I display images of the environment, video and individual asset pieces. The site is widely used by creative practitioners within the games industry, and I have been using it for several months now to house my professional portfolio.
Youtube:
I will be posting my promotional video of the project onto Youtube as I already have an established Youtube channel and would like to continue to expand my audience. As the most popular video sharing website, I feel this maximises the chance of my work being seen by a larger audience.
Autodesk - The Rookies:
The Autodesk competition The Rookies, is also a great way to share work with fellow practitioners. The competition is open to both graduates and alumni and although this project won't be finished in time to enter this year, I intend to submit it next year.
Instagram:
I want to make use of social media platforms such as Instagram as well because the tagging feature lets you share images with an audience across a variety of different interests and specialisms. This gives my work far greater exposure than if I keep it to professional sites like Artstation.
I am hoping by hosting my work on these platforms I will generate interest in my work and establish an audience for my future projects. I will be doing some research into other vectors of dissemination, as the ones listed here are my starting points.
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