Thursday, 22 February 2018

Rewind Brief: Update 2

I have begun making a modular asset that will be repeated throughout the environment. See below the creation of the first modular asset, a steel girder:


I have created a blockout for the environment and placed the girder inside it:


So far I feel the environment is just a little too similiar to the environment work of Ben Procter. For the remainder of this month I will be creating detailed assets to populate the environment and add some originality to the scene.

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