As part of the deliverables for the Rewind brief, I have to create a 60 second video showing off the completed environment. This was my first time using the new Unreal Engine sequencer. I encountered several problems when using it. I recorded the sequence as a series of .jpg images but it resulted in some strange texture popping. I also noticed that the crosshair was still visible, albeit almost unnoticeable. The sequence took about 2 hours to render.
Finished Video:
I was able to edit the camera angles together within the sequencer in Unreal Engine. I found it was a little clunky overall and I ultimately had to bring the final video into Adobe Premiere for some clean up. However I am interested in trying this again with my Red Chases Blue scene from Semester A, hopefully with more success.
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