Prominent design features I wish to include are the large
columns and somewhat angular design of the buildings which gives them a very
American feel. The majority of these houses are real but I would like to exaggerate
certain features in order to fit the needs of the games atmosphere. I'm trying
to create a creepy ambience with the environment and one way I would like to
achieve this is by making the mansion look overgrown with serious damage to the
structure caused by age and decay.
Below I have created a rough blockout for the mansion exterior. The dimensions are likely to change as I begin to design the interior areas:
Rearview:
The blockout in Unreal Engine:
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