Saturday, 31 March 2018

Major Project: House Style

I have created a moodboard which I feel conveys the style of building I wish to create:



Prominent design features I wish to include are the large columns and somewhat angular design of the buildings which gives them a very American feel. The majority of these houses are real but I would like to exaggerate certain features in order to fit the needs of the games atmosphere. I'm trying to create a creepy ambience with the environment and one way I would like to achieve this is by making the mansion look overgrown with serious damage to the structure caused by age and decay.

Below I have created a rough blockout for the mansion exterior. The dimensions are likely to change as I begin to design the interior areas:






Rearview:



The blockout in Unreal Engine:



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